Across
- a drawing with numerous notes describing various features of an object intended for analysis and careful record.
- a capitioned or noncaptioned series of drawings whose purpose is to describe a multistep process, such as how to replace a spark plug in a lawn mower.
- a mind map; a thinking tool that involves putting an idea on paper and developing related ideas by graphically connecting the ideas in some logical way.
- the process of developing ideas.
- a statement that describes both what a designer must do and what a successful design must accomplish.
- a thinking tool that involves putting an idea on paper and developing related ideas by graphically connecting the ideas in some logical way; a concept tree.
- creative thinking; the ability to look at a situation in a
nontraditional way; also known as divergent thinking.
- a specific technique that uses a small group of people for generating a lot of ideas and is controlled by specific rules.
- a sketch or a drawing of first ideas about a problem; very rough and tentative sketches aimed at putting ideas down on paper as quickly as possible before they are lost.
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Down
- a drawing that is intended to help work out problems in material, size, fasting, aesthetics, and other developmental issues.
- a model developed to work out or display the visual characteristics of a product.
- an improvement of an existing idea or product.
- logical reasoning, also called "high-probability thinking"; thinking that allows us to make assumptions based on past experience, such as the sun will probably come up tomorrow or a book will fall if we let it go; also called convergent thinking.
- a collection of ideas, drawings, sketches, notes, and evidences of research, testing and evaluation for a particular project or a collection of projects; used by designers, artists, engineers and students of technology.
- a process employed to solve a problem with technology; a process that
brings you back to the starting point so that you can evaluate your results against your identified problem.
- a new idea or product.
- a representation of the real thing; a proof-of concept exercise.
- a one-of-a-kind model or product in both appearance and function.
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