facebook  ITEEA blog  twitter
IdeaGarden  linkedin

DON'T MISS A THING
WITH ITEEA'S
ONLINE COMMUNITIES

  ITEEA
1914 Association Dr.
Suite 201
Reston, VA 20191
(703) 860-2100
FAX (703) 860-0353
iteea@iteea.org

Exploring Technology, Second Edition
A Standards-Based Middle School Model Course Guide

 

SAMPLES

Exploring Technology, Second Edition
Table of Contents

Course Overview

Unit 3 Overview:
Human Exploration

Sample Lesson - Unit 3, Lesson 3:
Lunar Colony Design and Development

 

ORDER EXPLORING TECHNOLOGY

DESCRIPTION

Exploring Technology, Second Edition

Intended Audience
6th Grade students (no prerequisite)

Course Overview
In Exploring Technology students develop an understanding of the progression and scope of technology through exploratory experiences. In group and individual activities, students experience ways in which technological knowledge and processes contribute to effective designs, abilities, and skills contribute to effective design and solutions to technological problems. Students participate in design activities to understand how criteria, constraints, and processes affect designs. Brainstorming, visualizing, modeling, constructing, testing, and refin¬ing designs provide firsthand opportunities for students to understand the uses and impacts of innovations. Students develop skills in communicating design information and reporting results. This course is a cornerstone for a middle school technology education program.

Course Length
18 Weeks

Connections
Exploring Technology builds on K-5 experiences and develops a student’s understanding of the scope of technology and the iterative nature of technological design and problem solving processes. Likewise, students will be able to communicate their ideas verbally and visually and document the development of their plans through visual representation, journals, and portfolios. Teaming, peer mentoring, and individual actions contribute to student achievements at this level. Similarly, Exploring Technology provides the foundation for future studies in the sequence. Students learn how technology, innovation, design, and engineering interrelate and are interdependent. This background provides the basis for more focused high school studies.


EbD™ | Membership | Conference | Publications | Networking | Marketplace | Grants/Awards | Resources | Home | About ITEEA | Contact | ITEEA Store

Comments or questions about this site.                                 © 2011, ITEEA - All Rights Reserved